In unity you usually spawn that is create new game objects with instantiate.
Make object spawn on floor unity.
In unity you usually spawn that is create new gameobjects the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
A gameobject s functionality is defined by the components attached to it.
In this video jared shows us how to create and delete objects in unity via scripts.
Let s start off by creating a level generator script.
This is done with networkserver spawnwithclientauthority which takes the networkconnection of the client that will be made the authority as an argument.
In order to do that click on your level object in the hierarchy head over to the inspector and click on add component and type levelgenerator and click add script.
More info see in glossary with instantiate however in the multiplayer high level api a system for building multiplayer capabilities.
We cover object instantiation prefab spawning object destruction leve.
It is possible to spawn objects and assign authority of the objects to a particular client.
However in mirror the word spawn means something more specific.
We start coding our tile manager which will handle all the tiles creation and removing in the future we create after a certain threshold is passed.
Open it up in visual studio and paste this code in there.
In the server authoritative model of the mirror to spawn a game object on the server means that the game object is created on clients connected to the server.